9th January 2020
Today I have imported my models I created yesterday (rocks and trees) into UE4 to see if they worked. Originally, UE4 didn’t work with the version that I wanted and so I had to fiddle with it quite a lot which stunted the time I had quite a bit. In the meantime, though, I began modelling a White-Tailed Deer as a test for the style we wanted for the game. At the moment it is low-poly, and I’m not sure whether I will continue to expand on this model or not.


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