27th June 2020 https://www.youtube.com/watch?v=J6dqykdI1F8&feature=youtu.be The video above was a recording of a session between our Tutor and Aleksy as they talk about our final iteration of the game as it is now- at the end of sprint 4. The textured character is now in the game, as well as the new animations being imported into... Continue Reading →
End of Sprint 3 – Summary – PM 3. / PM 5.
PM 5. Know how to organise and schedule post production activities PM 3. Be able to co-ordinate a production process 6th May 2020 As the Third sprint of our game production ends, we haven't completed all of the things we wanted to get done for the third sprint. Therefore, we have not passed the third... Continue Reading →
End of sprint 2 – Summary – PM 3. / PM 5.
PM 5. Know how to organise and schedule post production activities PM 3. Be able to co-ordinate a production process 13th March 2020 As the Second sprint of our game production ends, we have successfully completed all of the things we wanted to get done for the second sprint. Therefore, we have passed the second... Continue Reading →
First sprint Summary – PM 3. / PM 5.
PM 5. Know how to organise and schedule post production activities PM 3. Be able to co-ordinate a production process 31st January 2020 https://youtu.be/BWzZ1-u2XpU During the first sprint, we had a list of objectives we had to get done as a team. Below is that list: A fully modelled/rigged and hopefully animated protagonistA fully modelled/rigged... Continue Reading →