Pre-production Sprint planning and Roadmapping – PM 2/3.

6th December 2019 02 December-18 December (week 12 to 14)  WINTER BREAK  06 January-13 February (week 15 to week 20)  HALF TERM  24 February – 30 March (week 21 to 26) COLLEGE CLOSED ON 25TH MARCH  SPRING BREAK  20 April-19 May (week 27 to 31)  HALF TERM  01 June-29 June(Week 32 to 36)  We have from the... Continue Reading →

SCRUM in Industry – PM 2/3. – WII 5

25th September 2019 Clinton Keith introduced the 'Agile and SCRUM' methodology into the games industry in 2003. He wrote a piece called 'Agile game development' which speaks about how the SCRUM methodology in the games industry can return teams to 'having fun whilst making fun'.  CD PROJEKT RED  CD Projekt red is a Polish video... Continue Reading →

Sprint 4 – Task planning – PM 3.

PM 3. Be able to co-ordinate a production process 7th May 2020 Week starting 11/05/20 - first week of sprint 4 Emma: Wednesday- Planning for any sound/music in the sprintThursday- Beginning to record any sounds/gathering samplesFriday- Configuring software to use/setting up Aleksy: Wednesday- Setting up pause menuThursday- HUD/Animation to show the time limit for possessionFriday-... Continue Reading →

Planning for sprint 3 – PM 3.

PM 3. Be able to co-ordinate a production process 13th March 2020 In preparation for the start of sprint 3, we have discussed the plan for our next sprint so we can begin with production first thing next Wednesday morning. This is what we got done in the second sprint: Death mechanic for AIInteractable environment... Continue Reading →

Sprint 2 – Planning – PM 3.

PM 3. Be able to co-ordinate a production process 7th February 2020 This morning we had a SCRUM meeting as a team, and discussed the planning for Sprint 2. We decided that we need to start using some kind of Scrum board and that we'll use Trello for this. We already had one made for... Continue Reading →

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