Agile Retrospective – PM 3.

PM 3. Be able to co-ordinate a production process

5th February 2020

This morning we have all discussed the Anchors and Engines of Sprint one. Anchors being things that have held us back, and Engines being things that have helped us to do well or push us forward. At first we did this on an individual basis, with 3 Anchor points and 3 Engine points and then decided on 3 each in our teams and then discussed this with our group.

The main Anchor points we agreed on as a class were:

  • Attendence/Lateness
  • File handling/Naming conventions (due to insufficient knowledge)
  • UE4 versions/ installations
  • Concept communication
  • Personality/Anger/Motivation

The main Engine points we agreed on as a class were:

  • Good communication overall
  • Good Workflows
  • Time Management
  • Personality / Laidback people
  • Motivation to make a good game
  • Agile process + Time restraints (working good under pressure)

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