12th March 2020

I have created two separate meshes for the tree including the top of the tree that will fall and the trunk of it. Using the graph editor, I have edited the animation so the tree falls smoothly as realistic as possible for the cartoony look of our game.
I have then given this FBX animation alongside the mesh and textures to Aleksy who will import it to UE4. This will then be used as a means for the deer to die when it falls on them.
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