Creating mountains via quad drawing

27thth February 2020

Today I have been working on the environment for the game so I am able to properly block out something for sprint 2 that looks better and matches with our artstyle. Now that I have gotten some low poly, textured rocks to place around the level in ue4, I am able to create low poly rocks based off of these. I think that the low poly, flat colour rocks will contrast nicely with the ‘realistic’ trees and snow etc.

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